3D Terms

3D Terms

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G
Global Illumination (GI)

Global illumination (GI), or indirect illumination, is a group of algorithms used that are meant to add more realistic lighting to 3D scenes. Such algorithms take into account not only the light that comes directly from a light source (direct illumination), but also subsequent cases in which light rays from the same source are reflected by other surfaces in the scene, whether reflective or not (indirect illumination). source

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